Blog
The Next Generation of Procedural Audio!
Presented by: David Marttila and Joshua Reiss. Abstract: We will talk about procedural audio or digital foley. What is procedural audio? Rough overview about definition and history, followed by Procedural audio in games: Why and how it is an area of opportunity.
News
The Next Generation of Procedural Audio!
Presented by: David Marttila and Joshua Reiss. Abstract: We will talk about procedural audio or digital foley. What is procedural audio? Rough overview about definition and history, followed by Procedural audio in games: Why and how it is an area of opportunity.
The Next Generation of Procedural Audio!
The Next Generation of Procedural Audio!
More Tutorials


We Built a Multi-Player Audio App With AI: Intro to Audiotool Nexus
Nexus is Audiotool's new extension layer that lets a browser-based app read and write a live project in real time, something a traditional VST can't do. Silas Gyger, lead engineer at Audiotool, shows how far an AI agent can take you by building three working apps from scratch.
More Meetups


The Audio Programmer Virtual Meetup | April 9th, 2025 @ 17:00 UK
Jani Huoponen, Scott Kramer, and Claus Trelby explore Eclipsa Audio – Google and Samsung's open-source spatial audio format – and what it means for creators working across music, film, TV, and the open web.
More News
More Articles


The audio industry is bigger than you think – and harder to hire into
Audio engineering has quietly fragmented across safety systems, embedded sensing, hearing tech and machine learning. The companies hiring in these fields are no longer just competing with other audio companies – and most of them don't realise it.








