by jHodge | Feb 10, 2021 | Uncategorized
https://theaudioprogrammer.com/wp-content/uploads/2021/02/TAP-Podcast-11-Chris-Santoro-SoundToys.mp3Podcast: Play in new window | DownloadSubscribe: RSS In this episode, we speak with Chris Santoro from SoundToys. Chris is the Engineering Lead at Soundtoys in...
by Stuart Last | Feb 3, 2021 | Events, Interviews, Past Meetups, Uncategorized
Mark Heath (Software Architect, NICE Systems) “Is .NET Any Good For Audio?” Mark is a software architect and developer currently specializing in Azure and .NET, building digital evidence management systems for criminal justice. He’s a Microsoft MVP,...
by Stuart Last | Jan 28, 2021 | Interviews, Meetups, Past Meetups
Oli Larkin (Software Engineer, Independent) “iPlug2: And Introduction” iPlug2 is a liberally licensed C++ framework that allows you to build cross-platform audio plug-ins using minimal code. Over the last few years Oli Larkin and Alex Harker have reworked...
by Stuart Last | Dec 18, 2020 | Audio Developer Community, Interviews, Meetups, Past Meetups, Software Development/Tutorials
Chris Maughan (Software Engineer, Independent) “A Graphics Programmer Does Audio: Building a Live Coding IDE” After becoming interested in algorave and live coding, I began work on a part time open source project to build an application with integrated...
by Stuart Last | Dec 2, 2020 | Uncategorized
Help Shape The Future of The Audio Programmer CommunityOur 2021 Community Survey is now open. This survey will help us discover more about our community and provide new ways to serve the audio development community. Thank you for helping us to be better. The Audio...
by Stuart Last | Nov 11, 2020 | Interviews, Meetups, Past Meetups
Fabian Renn-Giles (PhD) (Software Engineer, Independent) “The Linux Audio API: A Different Way to do Audio” As macOS/iOS/Android/Windows audio developers, we are so used to callback based audio APIs, that it is hard to imagine a different API philosophy...
by Stuart Last | Oct 20, 2020 | Meetups, Past Meetups, Uncategorized
Allen Lee (Software Engineer, Independent) “Building a Spatial Audio Plugin” Spatial audio is an important component in creating immersive audio experiences for games, cinema and many other applications. This talk is about the author’s journey in his attempts at...
by jHodge | Oct 7, 2020 | C++, Juce 6, Transcripts, Uncategorized, YouTube Tutorials
Welcome to Our Next Tutorial in the Free JUCE 6 Tutorial Series Welcome to our JUCE 6 Tutorial FREE YouTube Tutorial Series and this Tutorial 01. In this Series Josh Hodge will introduce you to JUCE 6 and how to use it to build your own Audio Software and Plugins....
by jHodge | Oct 5, 2020 | C++, Juce 6, Transcripts, YouTube Tutorials
Welcome to Our Next Tutorial in the Free JUCE 6 Tutorial Series Welcome to our JUCE 6 Tutorial FREE YouTube Tutorial Series and this Tutorial 01. In this Series Josh Hodge will introduce you to JUCE 6 and how to use it to build your own Audio Software and Plugins. ...
by jHodge | Oct 2, 2020 | C++, Juce 6, Transcripts, YouTube Tutorials
Welcome to Our Juce 6 Tutorial Series. Welcome to our JUCE 6 Tutorial FREE YouTube Tutorial Series and this Tutorial 00. In this Series Josh Hodge will introduce you to JUCE 6 and how to use it to build your own Audio Software and Plugins. Along the way, Stu Last...
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